Another fantastic review of our new game, Godfather: A New Don!

Godfather-boxOur new game, Godfather: A New Don has come out of the gate rather slowly. It’s flown under the radar for a bit but now the reviewers are finally getting their copies and getting it to the table…and they’re loving it! It’s so great to see people enjoying the game and discovering the smaller nuances to this title. Raf from Ding and Dent said some very nice words including:

This system of favors and options is the quiet brilliance of this light game.

It’s rare that a game that’s this good slips under the radar

The area control field is a crowded one but A New Don has made a powerful move into the “Best Gateway Area Control Game” neighborhood.

It punches above its weight class while still being approachable and accessible.

For justice you might go to Don Corleone, for gaming I’m going to A New Don.

Thanks so much for the praise Raf – much appreciated!!

-Jay Cormier

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Geek & Sundry reviews Godfather A New Don!

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After 10 games, we finally got a game reviewed on Geek & Sundry! Charlie Theel wrote a
glowing review of our new game from IDW Games, Godfather A New Don. I really like his review style too as he infuses his own commentary throughout explaining how the game works. Reads more like a review and less like a rules summary. Here are a few quotes that stood out to me:

“It’s relatively simple and straight forward yet it’s incredibly smart.”

“It’s simple and elegant as you have a few options, but it never overwhelms.”Godfather-box

“While A New Don has an immediate impression of relying on extreme randomness, that’s far from the truth.”

“The most remarkable aspect of this
design is how everything is simultaneously so tight and loose.”

“Whatever occurs has a positive aspect and it keeps everything level emotionally. I really can’t emphasize too much how central this is to the fuzzy warm center of the design and why this game is so outright fun.”

Love it! Thanks so much Charlie!

-Jay Cormier

More Godfather: A New Don Reviews!

Godfather-boxA couple more reviews of our newest game, Godfather: A New Don from IDW Games has just popped up online! Both of them like the game (though both have issues with some colour delineation on the board – understandable).

The first is from Tahsin at Board Game Quest. Some of the things I liked about what he said:

It’s a testament to the skill of the designers that they’ve managed to squeeze so much game into such a short playing time.

More than anything else, players who love manipulating number collections and judging comparative positions will find a hidden gem here.

a product that stands out in the realm of lighter games.

The other is a video review from Game Boy Geek. Here’s what I liked about what he said about the game:

It only takes 45 minutes but in that time I felt you had a lot of good decisions to make.

The Godfather A New Don is a good area majority game.

That felt like a good full experience.

And here’s his 2 minute “Allegro” review in case you don’t have time to watch his full review!

 

Thanks for playing and thanks for the reviews!!

-Jay Cormier

Gen Con 2016 Wrap Up

Our second time being at Gen Con was full of hectic fun! I flew in on Wednesday night and got picked up by Sen, Jesse and Scott at the Indianapolis airport. We grabbed a bite to eat and then Sen and I got interviewed for Ludology! We were able to get our badges late in the evening since the check in was open 24 hours – smart!

IMG_4816Every day we spent one hour at the Pretzel booth demoing Junk Art and one hour at the IDWGames booth demoing our new Godfather: A New Don game. While we’re extremely proud of both games, the presence of Junk Art was very impressive! They had a huge booth with 3 tables dedicated to demoing the game. All 3 tables had extra large versions of the game which certainly drew crowds throughout the entire 4 days. It was great demoing Godfather: A New Don as well as it reminded us how cool of a game it is! 🙂

One of our nights was spent with IDW Games where we were finally able to show them our Powers game. The game played very well and Nate from IDW caught me because I was too greedy! 🙂 We spent the rest of the night pitching other games to IDW Games with many of them generating interest!

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Matt Kindt winning at Junk Art! Years of illustrating comics must have given him a steady hand!

Another one of our nights was spent with our comic book hero – Matt Kindt! I love his Super Spy comic a ton as well as his Mind MGMT and we played Knit Wit and Imhoptep together and then spent a few hours brainstorming a project that we’re collaborating on together! So fun!

The rest of our waking hours was spent meeting with publishers and pitching them games. Here’s a high level summary of what went down:

Breaking Games – they had a mock up of our Clunatics game but we all want to tweak it a bit so we chatted about a game plan.

USAopoly – Daryl Andrews and I were working on a game that we specifically were making for them. It was still in development so it was just a sneak peek! They also liked a game I designed with Shad Miller called Skirmishes. 

They were also interested in a party game that I came up with – the day before leaving for Gen Con! Crazy story! I came up with a game on Monday night in bed, then Tuesday I made the prototype and was able to test it Tuesday night. I had time left to tweak the prototype and then take it with me to Gen Con! Every publisher I showed it to expressed interest in this game! Grey Fox, Bellwether Games, Renegade Games and CSE Games all liked the game and one of them currently is looking into pricing and sourcing!

Pretzel Games already has our Junk Art but maybe they want more Bamboozle Brother love? We showed them our outdoor game, SimpliCITY and Rack Your Brain – and he expressed varied levels of interest for each of them.

Renegade Games is hot right now with Lanterns selling tons and Lotus looking to repeat that success. We have a game coming from them next year but we also really wanted them to check out our SimpliCITY. He took a prototype with him!

Marbles was there – not in a booth, but as a happy wanderer – and we were able to meet up with Tanya. She really liked our game, Lost For Words and showed a bit of interest in a game by Shad and me called Rack Your Brain. Then we showed her an alpha prototype of a single player game that would fit in the same kind of line of games like those Rush Hour games where you’re trying to slide cars around to get one of them out. Tanya was really taken by that game idea and she took a video of us demoing it. That has a high priority for us!

CSE Games was a lot of fun! Fabio has had a lot of success with the games he’s chosen to publish and we’ve only heard good things about working with him. He seemed genuinely excited by 4 of our games. Rack Your Brain seemed to be the most interesting since it would fit in with his high-selling Quartex line of games. He also liked Lost for Words, Word Bird and Draw Your Own Conclusions. 

Repos Production is a publisher we’d really love to partner with as they always have high production quality and seem to really support their games a lot. He expressed interest in Skirmishes, as long as we can support a team play – which we know we can!

Bellwether Games liked Draw Your Own Conclusions and SimpliCITY – as well as Rack Your Brain. We’ve sent him rules for SimpliCITY.

On our way out we almost got to meet with Haba, but we couldn’t align schedules. We did get to meet with Upper Deck for 10 minutes and learned about the kind of games they’re looking for! Win!

So all in all, a fantastic time and very much worth going for me. While we know many of these publishers and could send them any game in the mail, the opportunity to pitch it live in person is 10 times more effective. If you’re a board game designer who’s starting to get into game design and has a couple of games ready to pitch, then attending a live convention like Gen Con is highly recommended. Remember to follow our steps for optimal success!

-Jay Cormier

Overview of Godfather: A New Don video

Godfather-boxWhile at Origins, Nate from IDW Games was asked by Learn to Play to give an overview of how Godfather: A New Don works. He does an admirable job going through all the aspects of the game – but there are still some interesting things left to explore once it is released this summer! Remember to pre-order from your favourite local game store!

 

 

 

 

 

-Jay Cormier

Godfather: A New Don available at Origins

OriginsGoing to Origins in a week and a bit? Want to pick up the coolest game ever? Well you’re in luck my friend because our new game, Godfather: A New Don is scheduled to debut at Origins! Origins is one of the two biggest board game events in North America (the other being the grand daddy, GenCon).

Godfather-boxSo if you’re heading to Origins – check out our game! I’m actually not sure if IDW Games has a booth or not…I assume they do. Hmmm…I should find that out! But I do know that IDW Games has announced that Godfather: A New Don will be available at Origins! Go check it out…do it!!!

-Jay Cormier

Video Preview of upcoming Godfather: A New Don

Well, it’s a bit of a teaser header – but we do have a video of Nate Murray from IDW sharing all the cool info about our new game with The Dice Tower. This just popped into my radar now but has been available for a couple of months. Nate talks about the mechanics and how excited he is about the game that Sen and I made – yay! Fast forward to 5:57 for the magic!

-Jay Cormier

Gamers are liking Orphan Black: The Card Game!

orphanblackcoverReviews are continually rolling in for our new game, Orphan Black: The Card Game. This one is from a reviewer on the boardgamegeek website. He loved the game and gave it a solid 8/10. Here are a few things he mentioned:

 

This is a fun game that’s really quite unlike anything that I’ve played before

Orphan Black the Card Game is a very unique and innovative card game

The game itself is really quite unusual but fun with several mechanics used in it.

I really enjoy the deduction and hidden roles aspect of the game.

Thanks for the review Jonathan Nelson!

-Jay Cormier

Godfather: A New Don Press Release

Here we go people! Our new game, Godfather: A New Don has a press release! With it we’re unveiling the box art – which is pretty spiffy. Even spiffier is the board art, done by map artist extraordinaire, Ron Guyatt! Check that out below the press release.

IDW GAMES RELEASING BIG BOX GODFATHER BOARD GAME THIS SUMMER!
THERE’S A NEW DON IN TOWN, AND IT COULD BE YOU

San Diego, CA (March 16th, 2016) Control the streets of New York and bring power to your family in this summer’s The Godfather: A New Don. Designed by Jay Cormier and Sen-Foong Lim (Orphan Black, Belfort), The Godfather: A New Don is a game for 3-6 players that sees each player taking control of one of the major mafia families, each trying to assert their power in the streets of 1950’s New York in hopes of taking the reigns as the new kingpin of the criminal world. The game is playable in approximately 45 minutes.

“I’m excited that we created an area control game that uses dice in a unique way! It’s accessible for inexperienced gamers but deep enough to please the serious gamers!” said Jay Cormier.

“We’ve come up with a special blend of strategy and negotiation mixed with just the right amount of luck to capture the feeling of the crime families vying for control of New York. I really enjoyed tying the facets of the film into the game’s mechanisms,” added Sen-Foong Lim.

The Godfather: A New Don is an area control board game with unique dice mechanics. Each round players will roll their individual pools of dice and decide what area of the city they’ll want to focus on trying to capture. Meanwhile, the current Don will be able to make players an offer they can’t refuse and steal dice from their limited supply. Staying on top proves difficult as every stolen die moves other players up the ladder toward taking over as Don, so the tension rises with each shake of the dice. With multiple ways to use each dice you roll, players will never find themselves at the mercy of the die, instead they’ll use what they roll to make their opponents beg for mercy.

To learn more about the game and to sign up to be notified for updates about this and other titles visit http://idwgames.com “like” facebook.com/idwgames and follow @idwgames.

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-Jay Cormier

Orphan Black: The Card Game is Dice Tower Approved!

orphanblackcoverWell this is certainly some good news! Tom Vasel from the Dice Tower has just posted his overview of the rules as well as his thoughts on our new game, Orphan Black: The Card Game…and (spoiler)…he liked it!!! It’s Dice Tower approved!

Some things I liked specifically were:

“The game offers a unique experience that you won’t find in any other game.”

“I’m sure if you enjoy Orphan Black you’re going to enjoy it, but even if you don’t it’s an entertaining game.”

Thanks Tom for the kind words!

-Jay Cormier