As mentioned previously, Belfort has sold out from the publisher level (possibly a few left – read here for a discount opportunity). It’s amazing that we have sold out so fast! The good news is that we’re going back for a second printing! We’ve been informed that the art has been submitted to Panda and the printing should start right away. Still – it means there will be a couple of months of printing and shipping before it hits our shores. The good news is that not all stores are sold out of it yet – so you can still find the game in some stores!
A second printing also allows us to tweak and clarify anything that gamers have pointed out to us to be unclear so far. It’s pretty amazing to me that while Sen, Josh and I (but mostly Josh) spent hours pouring through the rules to ensure there were no mistakes, and that everything was crystal clear – there are always things that people will misinterpret.
It’s a great exercise in communication really. Every change we made was because things could be interpreted a bit different – and when you’re playing a strategy game, it’s important that everyone playing has the same interpretation of how to play. There’s nothing worse than someone being told they can’t do something in a game, when they thought they could based on their understanding of what the rules meant. Can you swap Turn Order markers with yourself? How does the Architects’ Guild really work?
So I present to you now, most of the changes in the rules and player aid for the second edition. Second Edition art is on the right or on the bottom.