This just in – here’s Josh Cappel’s final art for the box for Belfort. I probably sound like a broken record but this is just amazing!
When you are trying to get a game published you go through some anxious phases. Phase 1 is when you submit a game and you’re anxious to hear back from the publisher. Phase 2 is when a publisher wants to publish your game and then you’re anxious to see if they want to change the game a ton or not (“Love the game – but can we make it about ponies making rainbows?”). Phase 3 is when you’re waiting to see the first art for the game. If the art sucks then for the rest of this game’s existence you’d bring it out and say, “yeah, don’t look at the art – the game is awesome though.”
Fortunately we’ve made it successfully through each of these phases! I think the next phase is waiting to see the actual physical product and see if the components are top quality. Then the next phase is sales!
But for now – we are extremely happy with where we’re at!